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The Spectron Engine tab
lets you configure options relating to Spectron's core processing module, the Spectron Engine.
| Spectron Engine Options | |
| Number of bands | Spectron splits the audio into a number of frequency bands and applies effects to each of the bands. This option allows you to specify how many independent bands are used for processing and effects. More bands will generally provide a "smoother" sound, at the expense of additional CPU. A smaller number of bands will consume less CPU, and will also allow shorter delay effects and modulations to be performed on the signal. |
| Envelope RMS time | Sets the RMS or averaging time used to determine the peak level of the incoming audio when a filter is set to use envelope triggering. |
| LFO slider snaps | Forces the LFO time slider to snap to integer positions to easily snap between sweep times of whole notes, half notes, quarter notes, etc. |
| LFO tempo slider | Alows you to specify whether the LFO time is displayed and set in tempo (beats per minute) or milliseconds. |
| Post-limiter | Spectron comes with a limiter at the end of the signal chain which can help to limit very loud output values. In some cases, such as when using the Delay Module with a great deal of feedback, Spectron can generate very loud output levels. This option can help prevent damage to your hearing or equipment at the expense of slightly higher CPU usage. The limiter has three modes: Off for no processing, Smooth for smooth limiting with a slight (about 1 ms) lookahead, and Zero Delay for slightly less smooth limiting with no lookahead. If introducing extra latency is a concern in your setup then you may want to choose Zero Delay limiting, otherwise the Smooth option should work well. |